Team Custard Kraken - Now Taking Submissions

Team Custard Kraken Publishing - Now Taking Submissions


Attention all card game designers!



Have you designed a card-based game that you want to see brought to the table, but don’t have a clue how to get it there? Well, we want to bring your idea to life.

We are now taking submissions for previously unpublished card games to expand our micro-games collection. We are specifically looking for games that exclusively use cards. Size is important for a micro-game so we ask that you only submit your game to us if it contains 50 cards of fewer.

Your game doesn’t require any art or other creative assets as we’ll take care of all that (however we are doubly interested in your game if the art is complete).

We ask that your game is:

  • Well thought out and has been rigorously tested to ensure it plays well, this includes having an equally well thought out and tested rule sheet.

  • In a form that we can access and play for our initial testing. A print and play is the ideal so we can test in person, but we will also consider TableTop Simulator demos or other digital platforms.

  • Entirely your own creation and not plagiarising others' ideas. Taking inspiration from the games you love is fine but outright copying is not.

  • Something you believe in. Believe in your game and we will too.


Why Publish With Team Custard Kraken

For our published designers we offer an industry leading royalty share of 10% on revenue made from your game at crowdfunding, wholesale and retail sold by TCK. Going up to 20% if your game comes with creative assets that can be used in the final production. You will also receive 10 copies upon official release to share with your friends and family. Royalties are paid on a quarterly basis and we also pay an advance against royalties totalling 10% of RRP for the first 100 copies sold when we officially sign your game.

Other benefits of publishing with Team Custard Kraken include:

  • We will handle the entire publishing process from start to finish including: asset creation, crowdfunding, marketing and distribution. All you have to do is tell all your friends and get excited for the official release of your game.

  • Your game will be available to purchase worldwide and depending on popularity and market placement may even be translated into other languages.

  • We promise to have your game officially released within two years of signing with us, or the rights return to you and you are free to pursue other arrangements (and you keep the advance).

  • You will be able to focus on what you do best, designing games, knowing we are doing all we can to get your game onto as many tables as possible.

If everything above sounds great then we invite you to get in contact via the submission form below and we will get back you within four weeks with either; instructions on how to pitch your game to us, or a rejection letter and a reason why we rejected your submission. Alternatively you can join our Discord server by clicking this link and chat with us directly before you make your official submission. Please note, we do not take submission through Discord, we are only there to give you a convenient place to ask any questions or get involved with the Team Custard Kraken community.

When submitting your game using the form below please include in the fields provided:

  • Your full name.

  • An email address.

  • The name of your company, project name or both.

Within the “Your Message” field please include:

  • A brief synopsis of your game in 500 words or fewer. You should be able to sum up your game to a potential customer in 500 words or fewer while also making them excited to play it, treat us like that potential customer!

  • Any links to further information about your game. This can be to a Facebook page, web page, Instagram etc.

  • Do you have an idea for the aesthetics of your game. For instance, do you see it as a comedy game that would require appropriate comedic art or is it more suited for realistic fantasy, or maybe sci-fi? The more you have an idea for the aesthetics the more we can have an idea for how your game may look post-production.

If you are able to accomplish everything above then we look forward to hearing from you and testing out your new card game.

We wish you a very pleasant rest of your day.

Signed, Anthony Harris (Owner, Lead Developer and Editor at Team Custard Kraken ltd.)